Dan Negative Scene
We decided that this scene would be a turning point for Dan,
when he decides that he no longer wants to keep drinking like he used to and doesn’t
think that Jack should. We originally experimented with the frantic style,
creating a sequence where the objective was to remove the beer bottle from
Jacks hand. However we were struggling to create movements and found when we
looked at it in comparison to the other scenes, the frantic style didn’t really
fit in with the more realistic aspects of the other negative scenes. Instead we
decided to retry the method of making stages of development, asking what we
wanted each of the characters objectives to be at different points in the
scene. Once we had this we know that our milestones would be to have Dan to
stop him from drinking, to see Jack react to this, and then to build this into
a point where one is physically aggressive to the other. We came back to this
rule of three in order to do this, building irritation by having Dan stop Jack
from drinking each time- the methods becoming increasingly drastic and Jacks
anger worsening. From watching the scene, we could see that the angle of the
stage combat, in particular the punch was really important for making it seem
realistic to the audience. We therefore worked on moving the positions of the
characters on the stage throughout the scene so that the masks were visible
without the falseness of the punch also being visible. We decided in particular
that it was important for Dan to really pull back his arm on the punch so that
he turned his mask towards the audience before turning more away for the punch.
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