Dan Negative Scene

We decided that this scene would be a turning point for Dan, when he decides that he no longer wants to keep drinking like he used to and doesn’t think that Jack should. We originally experimented with the frantic style, creating a sequence where the objective was to remove the beer bottle from Jacks hand. However we were struggling to create movements and found when we looked at it in comparison to the other scenes, the frantic style didn’t really fit in with the more realistic aspects of the other negative scenes. Instead we decided to retry the method of making stages of development, asking what we wanted each of the characters objectives to be at different points in the scene. Once we had this we know that our milestones would be to have Dan to stop him from drinking, to see Jack react to this, and then to build this into a point where one is physically aggressive to the other. We came back to this rule of three in order to do this, building irritation by having Dan stop Jack from drinking each time- the methods becoming increasingly drastic and Jacks anger worsening. From watching the scene, we could see that the angle of the stage combat, in particular the punch was really important for making it seem realistic to the audience. We therefore worked on moving the positions of the characters on the stage throughout the scene so that the masks were visible without the falseness of the punch also being visible. We decided in particular that it was important for Dan to really pull back his arm on the punch so that he turned his mask towards the audience before turning more away for the punch.

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